BuildingsExtended3D

Inspire revision 4711 Gyldig 3.0rc3

pakke

Beskrivelse: -- Name -- Building extended 3D -- Definition -- The extended 3D application schema for INSPIRE theme buildings.

Navnerom: http://inspire.jrc.ec.europa.eu/schemas/bu-ext3d/3.0rc3

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OuterFloorSurface objekttype

-- Name -- OuterFloorSurface -- Definition -- A surface (feature) belonging to the outer building shell and with the orientation pointing upwards. -- Description -- EXAMPLES: Visible part of the floor of a passage or of the floor of a loggia.


Room objekttype

-- Name -- Room -- Definition -- A room is any distinguishable space within a structure. Usually, a room is separated from other spaces by interior walls; moreover, it is separated from outdoor areas by an exterior wall, sometimes with a door.


Installation objekttype

-- Name -- Installation -- Definition -- An external construction (of small size) or an external device serving the building or building part. -- Description -- EXAMPLES: stairway, solar panel, external lift


Opening objekttype

-- Name -- Opening -- Definition -- The feature type Opening is the (abstract) base class for semantically describing openings like doors or windows in outer or inner walls. Openings only exist in models of LoD3 or LoD4. -- Description -- NOTE: when using LoD3 of CityGML (as indicated in this INSPIRE Extended3D application schema), the spatial object type Opening is limited to the openings in the outer walls of the building Source : adapted from CityGML


RoofSurface objekttype

-- Name -- RoofSurface -- Definition -- The surfaces delimiting major roof parts of a building or building part are expressed by the feature type RoofSurface. -- Description -- Source: adapted from CityGML


Window objekttype

-- Name -- Window -- Definition -- Windows in the exterior shell of a building, or hatches between adjacent rooms. -- Description -- NOTE 1: The formal difference between the classes window and door is that in normal cases windows are not specifically intended for the transit of people or vehicles. NOTE 2: when using LoD3 of CityGML (as indicated in INSPIRE Extended3D aplication schema), the feature type Window is limited to the windows in the exterior shell of the building. Source : adapted from CityGML.


Building objekttype

-- Name -- Building -- Definition -- A Building is an enclosed construction above and/or underground, used or intended for the shelter of humans, animals or things or for the production of economic goods. A building refers to any structure permanently constructed or erected on its site.


OuterCeilingSurface objekttype

-- Name -- OuterCeilingSurface -- Definition -- A surface (feature) belonging to the outer building shell and having the orientation pointing downwards. -- Description -- EXAMPLES: Visible part of the ceiling of a loggia or of the ceiling of a passage.


Door objekttype

-- Name -- Door -- Definition -- The doors in the exterior shell of a building or between adjacent rooms. Doors can be used by people to enter or leave a building or room. -- Description -- NOTE: When using LoD2 or LoD3 of CityGML (as indicated in INSPIRE Extended3D profile), the feature type Door is limited to the doors in the exterior shell of the building. Source: adapted from City GML.


ClosureSurface objekttype

-- Name -- ClosureSurface -- Definition -- ClosureSurfaces are used for buildings which are not enclosed completely, for example airplane hangars or barns. In order to represent those objects as geometrically closed volume object, the open sides are sealed (virtually closed) by ClosureSurfaces. -- Description -- NOTE: Those special surfaces are taken into account, when needed to compute volumes and are neglected, when they are irrelevant or not appropriate, for example in visualisations.


InteriorInstallation objekttype

-- Name -- InteriorInstallation -- Definition -- An internal construction (generally of small size) or an internal device, serving the building or building part -- Description -- EXAMPLE: stairs, lift


ParameterizedTexture objekttype

-- Name -- ParameterizedTexture -- Definition -- Texture representing the appearance aspect of a surface in the exterior shell of the building. The feature type ParameterizedTexture describes texture that is mapped to a surface (target). -- Description -- SOURCE: adapted from CityGML.


BuildingPart objekttype

-- Name -- Building part -- Definition -- A BuildingPart is a sub-division of a Building that might be considered itself as a building. -- Description -- NOTE 1: A BuildingPart is homogeneous related to its physical, functional or temporal aspects NOTE2: Building and BuildingPart share the same set of properties. EXAMPLE: A building may be composed of two building parts having different heights above ground.


WallSurface objekttype

-- Name -- WallSurface -- Definition -- The surfaces that are parts of the building facade visible from the outside. -- Description -- Source: adapted from CityGML.


BuildingUnit objekttype

-- Name -- Building unit -- Definition -- A BuildingUnit is a subdivision of Building with its own lockable access from the outside or from a common area (i.e. not from another BuildingUnit), which is atomic, functionally independent, and may be separately sold, rented out, inherited, etc. -- Description -- Building units are spatial objects aimed at subdividing buildings and/or building parts into smaller parts that are treated as seperate entities in daily life. A building unit is homogeneous, regarding management aspects. EXAMPLES: It may be e.g. an apartment in a condominium, a terraced house, or a shop inside a shopping arcade. NOTE 1: According to national regulations, a building unit may be a flat, a cellar, a garage or set of a flat, a cellar and a garage. NOTE 2: According to national regulation, a building that is one entity for daily life (typically, a single family house) may be considered as a Building composed of one BuildingUnit or as a Building composed of zero BuildingUnit.


GroundSurface objekttype

-- Name -- GroundSurface -- Definition -- A spatial object representing the ground plate of a building or building part. The polygon defining the ground plate is congruent with the building footprint. -- Description -- Source: adapted from City GML


OtherConstruction objekttype

-- Name -- Other construction -- Definition -- An OtherConstruction is a self-standing construction that belongs to theme Buildings and that is not a Building. -- Description -- NOTE 1: the main difference between a building and an other construction is the fact that an other construction does not need to be enclosed. NOTE 2: the other constructions to be considered under scope of theme buildings are the constructions that are not present in another INSPIRE theme and that are necessary for environmental use cases, such as the ones considered in this data specification. EXAMPLES: bridge, acoustic fence, city wall.


BoundarySurface objekttype

-- Name -- BoundarySurface -- Definition -- Spatial objects being part of the building exterior shell with a special function. -- Description -- EXAMPLES: wall (WallSurface), roof (RoofSurface), ground plate (GroundSurface) or ClosureSurface.


TextureParametrization datatype

-- Name -- TextureParametrization -- Definition -- TextureParametrization is the abstract supertype of TextCoordGen and TextCoordList. Is is used to relate both to a ParametrizedTexture.


TextCoordGen datatype

-- Name -- TextCoordGen -- Definition -- Way to map a texture file (2D image coordinates) to a surface of the exterior shell of a building (3D real-world coordinates), by applying a transformation between the two coordinate reference systems.


TextCoordList datatype

-- Name -- TextCoordList -- Definition -- Way to map a texture file to a surface of the exterior shell of a building, by explicitly relating the coordinates of the image to the corresponding coordinates on the surface in the building shell.


TransformationMatrix3x4 datatype

-- Name -- TransformationMatrix3x4 -- Definition -- A matrix providing the transformation function between coordinates of the texture image and the geographical coordinates.


BoundaryGeometry3D datatype

-- Name -- BoundaryGeometry3D -- Definition -- The information related to the boundary geometry as 3D data.


TextureTypeValue kodeliste

-- Name -- TextureTypeValue -- Definition -- The texture type code list.


InternalInstallationNatureValue kodeliste

-- Name -- InternalInstallationNatureValue -- Definition -- Code list for the possible values of the nature of an internal installation.


MimeTypeValue kodeliste

-- Name -- MimeTypeValue -- Definition -- Mime types code list.


RoomNatureValue kodeliste

-- Name -- RoomNatureValue -- Definition -- Code list giving the possible values for the nature of a room (use or intended function).